Scetch Quantity Resolution

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1 Answer. A pt is 1/72 of an in, and a PX is 1/96 of an in. A PX is therefore 0.75 pt [source]. In CSS, everything is somewhat abstracted, so a unit such as a “pt” is not necessarily one point in physical size, especially on a screen, an “in” is not necessarily one inch in size, and so forth.
1 Answer. A pt is 1/72 of an in, and a PX is 1/96 of an in. A PX is therefore 0.75 pt [source]. In CSS, everything is somewhat abstracted, so a unit such as a “pt” is not necessarily one point in physical size, especially on a screen, an “in” is not necessarily one inch in size, and so forth.
Viewpoint 1 Point = 1.3333333333333 Pixel.
If you are familiar with a centimeter workflow, I'd love to hear from you! Sketch measures everything in pixel units, so we need a way to convert our design to the physical world of inches. By now you may have guessed where this is going: 72 pixels in Sketch converts to 1 inch in an exported PDF.
Use em or PX for font sizes Printers have traditionally used those and similar units in preference to cm or in. In CSS there is no reason to use pt, use whichever unit you prefer. But there is a good reason to use neither pt nor any other absolute unit and only use em and PX.
So 1 pt = 1/72 inch. Therefore, on a 72 PPI display, 1 point = 1 pixel. A pt is 1/72 of an in, and a PX is 1/96 of an in. In CSS, everything is somewhat abstracted, so a unit such as a “pt” is not necessarily one point in physical size, especially on a screen, an “in” is not necessarily one inch in size, and so forth.
It's true that users very rarely change the default font size in their browsers, and that modern browser zoom will scale up PX units. I think it still makes sense to use PX units for some images, or for certain layout elements that should always be the same size regardless of the scale of the design.
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