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Yes, you can use Blender. That means that Blender can be used commercially by artists, by studios to make animation films or VFX, by game artists to work on commercial games, by scientists for research, and by students in educational institutions.
In short the answer is YES! Many artists and professional artists have already started switching to blender. Now it is like 'Why anyone would spend thousands of bucks for a 3D Software, where Blender is totally free'. Blender 2.80 is a huge game changer in the 3D industry.
Blender has been used in a Netflix film and is now being adopted by a studio that makes anime. Blender is being used by Gaming companies like Ubisoft!
Blender is quite popular among interior design and architecture students, not only for its free license but also because it has a great set of tools for texturing and lightning. Maya, of course, is also a good choice as it is meant for video games and has to be able to provide a lot of options for environment creation.
One of the best elements of Blender is its modeling tools. If you're getting a 3D application strictly for asset creation then Blender can be a great option. Of course, Blender has the full capabilities you'd find in any 3D application like rigging, texturing and animation. It also has a built-in game engine.
Blender is a free and open-source 3D computer graphics software tool set used for creating animated films, visual effects, art, 3D printed models, motion graphics, interactive 3D applications, and computer games.
The Software Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline modeling, rigging, animation, simulation, rendering, compositing and motion tracking, even video editing and game creation.
As did Blender. Thats right once upon a time it was also the proprietary tool used by an animation studio. Before it became open source. It is true however that today most professional studios that do use commercial software do not use a lot of blenders.
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