Launch Image Lease For Free

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Launch Image Lease: simplify online document editing with pdfFiller

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Deborah Wade
2019-03-05
What do you like best?
I use Quickbooks and have to send out 1099NT which is not a capability in Quickbooks. 1099 forms must be scannable and I can purchase the printed forms and fill it out on PDFfiller. I can then print on the scannable forms and they are perfectly aligned. Saves time and money. Also, I like the fact that I can create a template so I don't have to re-type the same company information, tax numbers, etc. The product is easy to use.
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I don't really dislike anything about PDFfiller. Other than maybe the fact that I probably don't use it enough to offset the cost.
Recommendations to others considering the product:
Easy to use - I intended to use for a month and then cancel, but I ended up keeping it.
What problems are you solving with the product? What benefits have you realized?
I mostly use for 1099NT's as mentioned above. I really need to explore!
5
Administrator in Financial Services
2020-02-04
What do you like best?
Making templates rewrite PDFs ease of use
What do you dislike?
Sometimes difficult to switch back to doc
What problems are you solving with the product? What benefits have you realized?
I've been able to recreate documents into templates and this way it is easy to fill out when they are used repeatedly. I also like the signature part makes signing docs very handy. I haven't used, but am excited about the notary part that was added.
5
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The launch image is visible on mobile devices when launching the app for the first time or when restarting the app. The launch image fills the whole screen for a few seconds until the app data loads and the app content is available. This bridges any gap in loading time and provides the user a seamless experience.
In Xcode, Click on your Assets file (Images.assets) in the left sidebar. It should open in the main pane. In the left sidebar of the main pane (where Apricot, Launching, etc. ... Select New Launch Image. Add your new launch images as normal. ... Change the Launch Images Source from your Target's settings.
Add your Launch Screen Asset to the Assets.assets folder. Drag the Launch Screen image from the media library (Bottom right in utilities pane for Xcode versions less than 10, or pop up window with command + shift + m for Xcode 10), on to the Touchscreen ViewController.
You can add icon images to your app by dragging them to the appropriate cell in the icon set grid. You can create additional image sets, such as for buttons and other controls in your app. To create an empty image set or to import images into a new set, click the Add button (+) at the bottom of the image set list.
Go to your target settings and, on the General tab, select the storyboard as your Launch Screen File. Xcode will add a corresponding UILaunchStoryboardName key to your app's Info.list. When this key is present, Xcode will prioritize it over any launch images you might have set.
Add Your Launch Image in Xcode Right-click the Timetable project and select Add Files to Timetable. Add both Default. Png and Default@2x.png to your project. If you've done everything correctly, you'll see both files in your project and Xcode automatically recognizes the files as launch images.
Create a blank storyboard file named Touchscreen. Storyboard. Go to your target settings and, on the General tab, select the storyboard as your Launch Screen File. Xcode will add a corresponding UILaunchStoryboardName key to your app's Info. ... Add a view controller scene to the storyboard.
The Touchscreen. Storyboard is an interface builder storyboard file that uses auto-layout and some basic constraints on the controls to adjust the display for all the supported devices. Perform this task in the copy of the DeploymentKitApp in Xcode on your computer.
Open your storyboard, Main. Storyboard. Click the Assistant button in the Xcode toolbar near the top right corner of Xcode to open the assistant editor. If you want more space to work, collapse the project navigator and utility area by clicking the Navigator and Utilities buttons in the Xcode toolbar.
Add your Launch Screen Asset to the Assets.assets folder. Drag the Launch Screen image from the media library (Bottom right in utilities pane for Xcode versions less than 10, or pop up window with command + shift + m for Xcode 10), on to the Touchscreen ViewController.
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