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Bunker Hill is a location and potential settlement in the Commonwealth in 2287. Upon completing the quest The Battle of Bunker Hill, the player character can unlock this settlement by speaking to Kessler.
0:02 1:31 Suggested clip How to get bunker hill as a settlement and use the trade caravans YouTubeStart of suggested client of suggested clip How to get bunker hill as a settlement and use the trade caravans
Find the Escaped Synths Proceed toward Bunker Hill with X4-18, where the Railroad and Brotherhood forces are already engaged in battle. Enter the stronghold, and locate a trapdoor behind a counter leading down to a utility basement. Continue through the tunnels into the next room.
But not everyone can be dead at Bunker Hill. There are kids that live there. Kids will leave if all the adults are dead, you van clear Somerville place like that too, just scare em away and kill everything else.
After informing the Brotherhood of Steel or the Railroad, killing the courser before meeting the synths can break the quest, causing the synths to think they're being freed by the Railroad (even if you've destroyed the Railroad).
Travel to the Railroad and speak to Desdemona. Her task for you will be to kill the Courser that escorts you to Bunker Hill, in order to free the Synths. Head to the Dryden and speak with Elder Mason. His task for you is to kill the Synths, in order to send the Institute a message.
The garage is just west of the church, and contains the workshop of Jamaica Plain, as well as a power armor station. The town hall is in the west central part of town. The first floor has the mayor's terminal and a door to the basement, while the second floor has Sal lying dead in the northwest corner.
Find the Treasures of Jamaica Plain. This is a miscellaneous side quest that can be picked up from looting a corpse on the second level of Jamaica Plains Building, and listening to Sal's Footage. Head to the basement level, and enter the door there.
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