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Get the free CS 312 Project 2: λ-Quidditch - cs cornell

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Este documento proporciona instrucciones y directrices para el Proyecto 2 de CS 312, donde los estudiantes deben desarrollar un juego llamado λ-Quidditch utilizando un lenguaje de programación concurrente.
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How to fill out CS 312 Project 2: λ-Quidditch

01
Read the project guidelines thoroughly to understand the requirements.
02
Set up your programming environment according to the specifications provided.
03
Begin by designing the overall architecture of your λ-Quidditch application.
04
Implement individual components based on the design, ensuring to follow best coding practices.
05
Test each component independently before integrating them into the main application.
06
Integrate the components and test the application as a whole.
07
Prepare your documentation detailing your implementation process and any challenges faced.
08
Submit the completed project by the deadline specified in the project guidelines.

Who needs CS 312 Project 2: λ-Quidditch?

01
Students enrolled in CS 312 who want to apply their knowledge in a practical project.
02
Instructors looking to assess students' understanding of programming concepts.
03
Research teams interested in game development methodologies.
04
Developers seeking experience in collaborative coding and project management.
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CS 312 Project 2: λ-Quidditch is a programming project focused on implementing a functional programming paradigm to simulate a game of Quidditch, emphasizing concepts such as recursion, higher-order functions, and state management.
All students enrolled in CS 312 are required to file CS 312 Project 2: λ-Quidditch as part of their coursework to demonstrate understanding of the material covered in the class.
To fill out CS 312 Project 2: λ-Quidditch, students must follow the project guidelines provided in the syllabus, implement the required functionalities in their code, and submit their work through the designated submission platform specified by the instructor.
The purpose of CS 312 Project 2: λ-Quidditch is to help students apply theoretical concepts learned in class to a practical coding project, enhancing their problem-solving skills and understanding of functional programming.
Students must report information including their project implementation details, code comments, test cases, and any challenges faced during development, as well as the final output of their program.
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