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SGDGRC2Serious Game Design and Research Graduate Certificate 2 Department of Media and Information(8/20)Instructions: This form should be completed by students concurrently enrolled in a degree granting
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How to fill out serious game design and

How to fill out serious game design and
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To fill out serious game design, follow these steps:
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Clearly define the objectives of the serious game. Determine what skills or knowledge the game should help the players acquire.
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Research existing serious games and analyze their design elements. Understand what works well in these games and what can be improved upon.
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Create a storyboard or flowchart to visualize the structure and progression of the game. This will help in planning the gameplay, challenges, and learning content.
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Design the game mechanics and rules. Decide how players will interact with the game and what actions will lead to learning outcomes.
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Develop the game assets, including graphics, audio, and user interface. Ensure that the visual and auditory elements align with the game's theme and purpose.
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Prototype and playtest the game with a small group of users. Gather feedback and iterate on the design to improve its educational value and enjoyment factor.
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What is serious game design and?
Serious game design refers to the creation of games that are intended for purposes beyond mere entertainment, such as education, training, health, and awareness.
Who is required to file serious game design and?
Individuals or companies that develop serious games or that utilize serious games for specific purposes may be required to file serious game designs with relevant authorities or organizations.
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Filling out serious game design typically involves providing detailed information about the game's objectives, target audience, design processes, and intended outcomes as per the required forms or guidelines.
What is the purpose of serious game design and?
The purpose of serious game design is to facilitate learning, enhance skills, increase awareness, or promote behavioral change through engaging and interactive experiences.
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Information that must be reported often includes game title, developer details, objectives, target demographics, gameplay mechanics, and evaluation strategies.
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