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Using OpenGL 3.0 with Code::Blocks Check to see if you have OpenGL 3.0 support using GPU Caps Viewer http://www.ozone3d.net/gpu caps viewer/ Version 1.15 can be found from here: http://www.geeks3d.com/20120202/gpu-caps-viewer-1-15-0-opengl-opencl-cuda-graphics-card-utility/
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