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Assignment2:Ray tracer
ComputerGraphicsCS4300/5310Due:February19th,11:59pm
Youmayworkinpairs(i.e.groupsoftwo)onthisassignment.
EducationalObjectives
Understandraytracing
ImplementLambertiandiffuseandBlinnPhongspecularshading
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How to fill out assignment 2 raytracer

How to fill out assignment 2 raytracer
01
Read the assignment 2 requirements carefully to understand the task
02
Set up the necessary environment for running the raytracer program
03
Write the code for the raytracer following the specifications given in the assignment
04
Test the raytracer program with different scenes to ensure it is functioning correctly
05
Document the code and submit the assignment as per the deadline
Who needs assignment 2 raytracer?
01
Computer graphics students who are learning about ray tracing algorithms and implementations
02
Developers working on projects that involve rendering realistic images using ray tracing techniques
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What is assignment 2 raytracer?
Assignment 2 raytracer is a computer graphics technique used to generate realistic images by tracing the path of light rays.
Who is required to file assignment 2 raytracer?
Students who are taking a computer graphics course or working on a project that involves ray tracing may be required to complete assignment 2 raytracer.
How to fill out assignment 2 raytracer?
To fill out assignment 2 raytracer, students need to write code that implements ray tracing algorithms to generate images with realistic lighting and shadows.
What is the purpose of assignment 2 raytracer?
The purpose of assignment 2 raytracer is to help students understand and implement the principles of ray tracing in computer graphics.
What information must be reported on assignment 2 raytracer?
Students must report the code written for implementing ray tracing, the rendered images generated using the code, and any analysis or reflections on the implementation.
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