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SAULT COLLEGE OF APPLIED ARTS AND TECHNOLOGY SAULT STE. MARIE, ONTARIOCOURSE OUTLINE COURSE TITLE:Game Art Studio 1CODE NO. :VGA104PROGRAM:Video Game ArtAUTHOR:Matias KamulaDATE:August 2015SEMESTER:PREVIOUS
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Start by gathering information about the history of video games. This can include books, articles, documentaries, and online resources.
02
Organize the information chronologically. Begin with the early beginnings of video games, such as the invention of the cathode ray tube amusement device in 1947.
03
Include key milestones and events in the history of video games, such as the release of popular consoles like the Atari 2600 in 1977, the launch of iconic games like Super Mario Bros in 1985, and the emergence of important genres like first-person shooters in the 1990s.
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Discuss the advancements in technology that have shaped the history of video games, such as the introduction of 3D graphics, motion controls, and virtual reality.
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Analyze the impact and influence of video games on society, culture, and the entertainment industry. This can include discussing the rise of eSports, the incorporation of video games into education, and the use of video games for therapeutic purposes.
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Consider including images, videos, or other multimedia elements to enhance the presentation of the history of video games.
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Conclude the history by reflecting on the current state of video games and potential future developments.
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Edit and proofread the filled-out history of video games to ensure clarity, accuracy, and coherence.

Who needs history of video games?

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Gamers who want to deepen their knowledge and understanding of the medium they enjoy.
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Game developers and designers who want to learn from the past to create innovative and successful games.
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Collectors and enthusiasts of video game memorabilia who want a comprehensive understanding of the hobby.
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Anyone curious about the evolution of entertainment and the significant role video games have played in it.
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The history of video games dates back to the early 1950s, beginning with simple electronic games and evolving into the complex, immersive experiences seen today. Key milestones include the creation of arcade games in the 1970s, the rise of home consoles, and the growth of online gaming.
There are typically no formal requirements to file a 'history of video games' as it is not a mandated documentation. However, game developers, historians, and researchers may compile such histories for educational or archival purposes.
Filling out a history of video games involves researching key developments, influential games, and important figures in the gaming industry. Documentation can be organized chronologically or thematically to highlight different eras or movements within gaming.
The purpose of a history of video games is to educate people about the evolution of the medium, understand its cultural significance, and document the technological advancements and artistic contributions made through video games.
Information that may be reported includes major technological advancements, popular game titles, influential developers, significant industry events, and societal impacts of gaming.
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