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EDUC 6851G: INTRO. TO COMPUTER GRAPHICS & ANIMATION SUMMER 2002Professor: Rob JohnsonEmail: rjohnson@otterbein.edu Website: http://www.otterbein.edu/home/fac/RBRWJHNS/ Office Hours: By Appointment
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How to fill out intro to computer graphics

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Start by understanding the basic concepts of computer graphics.
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Learn about the different algorithms and techniques used in computer graphics.
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Intro to computer graphics refers to the foundational principles and techniques used to create visual content through computer technologies. It encompasses topics such as rendering, modeling, and animation.
Typically, students enrolled in a course related to computer graphics or individuals seeking to understand basic concepts in graphical computation are required to engage with an introductory program in computer graphics.
To fill out an introduction to computer graphics, one should follow the curriculum guidelines provided by the course, which may include practical assignments, theoretical assessments, and projects that illustrate various principles of graphics.
The purpose of an introduction to computer graphics is to provide learners with a comprehensive understanding of graphical algorithms, techniques, and software used to create and manipulate visual content on computers.
Information that must be reported typically includes project results, theoretical knowledge demonstrated through assessments, practical skills acquired, and the ability to apply graphic techniques in real-world scenarios.
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